Nils  J.  Nilsson

 

(¹Ì±¹ ÄÄÇ»ÅÍ°úÇÐÀÚ, 1933~)

Nilsson Àº Stanford ´ëÇÐÀÇ ÄÄÇ»ÅÍ°úÇаú ¸í¿¹±³¼öÀ̸ç, 1958 ³â¿¡ Stanford ¿¡¼­ Àü±â°øÇÐÀ¸·Î ¹Ú»ç ÇÐÀ§¸¦ ¹Þ¾Ò´Ù. ±×´Â SRI International ÀÇ AI Center ¿¡¼­ 23 ³â°£ ÀÏÇߴµ¥, ±×µ¿¾È¿¡ ÆÐÅÏÀνĿ¡ ´ëÇÑ Åë°èÇÐÀû ±×¸®°í ½Å°æ¸ÁÀû Á¢±Ù¹æ½Ä, A* ÈÞ¸®½ºÆ½ Ž»ö ¾Ë°í¸®Áò °ú STRIPS ÀÚµ¿ °èȹ ½Ã½ºÅÛÀ» °øµ¿À¸·Î ¹ß¸íÇÏ¿´À¸¸ç, ÅëÇÕ À̵¿ ·Îº¿ÀÎ SHAKEY ÀÛ¾÷À» ÁöµµÇÏ°í, PROSPECTOR Àü¹®°¡½Ã½ºÅÛÀÇ °³¹ß¿¡ Çù·ÂÇÏ´Â ÀÛ¾÷µéÀ» ÇØ¿Ô´Ù. ¶ÇÇÑ AI ¿¡ °üÇÑ 5 °³ÀÇ ÅؽºÆ®¸¦ ÃâÆÇÇß´Ù. 

Nilsson Àº 1985 ³â¿¡ ÄÄÇ»ÅÍ°úÇаúÀÇ ÇаúÀåÀ¸·Î º¹±ÍÇÏ¿© 1990 ³â 8 ¿ù±îÁö ºÀÁ÷Çß´Ù. AI ¿Í ±â°è ÇнÀ (Machine Learning) °úÁ¤À» °¡¸£Ä£ °Í ÀÌ¿Ü¿¡µµ, µ¿Àû ¼¼°è¿¡ ¹ÝÀÀÇÒ ¼ö ÀÖ°í, ÇൿÀÇ °úÁ¤À» °èȹÇϸç, °æÇèÀ¸·ÎºÎÅÍ ÇнÀ (learn from experience) ÇÒ ¼ö ÀÖ´Â flexible robot ¿¡ °üÇÑ ¿¬±¸¸¦ ¼öÇàÇß´Ù. ¶ÇÇÑ Àú³Î Artificial Intelligence ¿Í Journal of Artificial Intelligence ÀÇ ÆíÁýÀÚ¸¦ Áö³Â´Ù. ¶ÇÇÑ Journal of the Association for Computing Machinery ÀÇ ÆíÁýÀÚ¿´´Ù. ¶ÇÇÑ American Association for Artificial Intelligence ÀÇ Àü ȸÀåÀ̸ç Fellow À̸ç American Association for the Advancement of Science ÀÇ Fellow ÀÌ´Ù. ¶ÇÇÑ Morgan Kaufmann ÃâÆÇ»çÀÇ ¼³¸³°¨µ¶ÀÚ¿´´Ù.  

1993 ³â¿¡ Royal Swedish Academy of Engineering Sciences ÀÇ foreign member ·Î ¼±ÃâµÇ¾ú°í, 2003 ³â¿¡´Â Æò»ý¿¡ °ÉÄ£ AI ÀÇ ¾÷ÀûÀ¸·Î IJCAI "Research Excellence" »óÀ» ¼ö»óÇÏ¿´´Ù.

term :

ÀΰøÁö´É (Artificial Intelligence)   ±â°èÇнÀ (Machine Learning)   ÆÐÅÏÀÎ½Ä (Pattern Recognition)   ·Îº¿ (Robot)

site :

Nils J.Nilsson : Stanford Computer Science : Robotics : Artificial Intelligence : A New Synthesis

Publication (¡Ú¡Ú¡Ú)

Wikipedia : Nils John Nilsson

paper :

Learning Machines: Foundations of Trainable Pattern-Classifying Systems. McGraw-Hill, New York.1965

The Mathematical Foundations of Learning Machines, San Francisco: Morgan Kaufmann, 1990. (This Book is a reprint of Nilsson, N., Learning Machines: Foundations of Trainable Pattern-Classifying Systems, New York: McGraw-Hill, 1965.)

Preliminary Design of an Intelligent Robot, in Tou, J. T. (ed.), Computer and Information Sciences-II, pp.235-259, New York: Academic Press, 1967.

Searching Problem-Solving and Game-Playing Trees for Minimal Cost Solutions, in Morrell, A. (ed.), Information Processing 68, vol.2, pp.1556-1562, Amsterdam: North-Holland, 1969.

Problem-Solving Methods in Artificial Intelligence. McGraw-Hill, New York. 1971

Principles of Artificial Intelligence, San Francisco: Morgan Kaufmann, 1980.

Artificial Intelligence, Employment, and Income, The AI Magazine, 5(2):5-14, Summer 1984.

Shakey the Robot, Technical Note 323, SRI Internationa. Menlo Park, CA, 1984.

Probabilistic Logic, {Artificial Intelligence}, 28(1):71-87, 1986.

The Mathematical Foundations of Learning Machines. Morgan Kaufmann, San Mateo, California. Introduction by Terrence J. Sejnowski and Halbert White. 1990

Logic and Artificial Intelligence, Artificial Intelligence   47:31-56, 1991.

Teleo-Reactive Programs for Agent Control, Journal of Artificial Intelligence Research, 1, pp.139-158, January 1994.

ÀΰøÁö´É-Áö´ÉÇü ¿¡ÀÌÀüÆ®¸¦ Áß½ÉÀ¸·Î (Artificial Intelligence : A New Synthesis) : Morgan Kaufmann, 1998